About a Game
๐ฎ Game Development
๐ค Player Experience Design
๐คช Creative Insanity
Quick Break ๐ง
Taking a detour from creating games to finsihing portfolio stuff.
Weekly Prototypes ๐
I'm ready for the next journey. Let's take the mind for a ride.
Squishing Bugs & finishing up ๐
Letโs take a look back at when I started the project: 23rd of February 2018.
Shaders, Textures & Materials ๐จ
Shaders. These things are ridiculous. How does anyone know how to write them? ๐
Designing the UI ๐ฅ
A proper game needs a proper UI, of course. And since my background is interaction and UX design, this was one of the more appreciated tasks where I actually have enough experience.
Fixing the 15 FPS ๐ง
I still needed to figure out and fix this incredible framerate drop.
Refactoring Everything โจ๏ธ
After I had done the first drafts and the prototype for Runner Runner and I was still implementing new ideas and features, it just sucked.
Why Runner Runner was a Mistake ๐
The reason Runner Runner came to live was just a big mistake.
Enough Talking โ Letโs see Stuff ๐น
Enough introduction, I want to show you what I'm doing.
From RPGM to Unity ๐
What were the reasons I switched from one engine to the other?
A Look Back ๐
Join me on a quick journey back in time.
My first game engine ๐พ
Let's find out how we started creating games.
Another Blog? ๐ง
What is this, why do I write it and what will you find in here?